Normans – SAGA Abilities

Analysis and learnings' from the Normans' battle board and SAGA Abilities Seventh in my series, the others I have done so far are. Carolingian FranksAnglo SaxonsVikingsAnglo DanesWelshIRISH Carrying on with the original format for these we start with - Quick Overview of Faction So what can we take in an Normans warband. Following on fromContinue reading "Normans – SAGA Abilities"

Irish – SAGA Abilities

Analysis and learnings' from the Irish battle board and SAGA Abilities Six in my series. Carolingian FranksAnglo SaxonsVikingsAnglo DanesWelshand now the IRISH Having learnt from last time I am reverting back to the original format. Quick Overview of Faction So what can we take in an Irish warband. Unlike the factions we've looked at soContinue reading "Irish – SAGA Abilities"

Welsh – SAGA Abilities

Analysis and learnings' from the Welsh battle board and SAGA Abilities Fifth in my series which started with the Carolingian Franks, then the Anglo Saxons and this time I have a look at the Welsh. Now this is the first faction in this series that I currently have not played a game as, so thisContinue reading "Welsh – SAGA Abilities"

Moscow Death Brigade

Thought it was about time for some more music, encountered this lot during one of my late night you tube music trawls - and have to say I love them. Rap, Punk, Samples, Heavy Rock, kicking beats and great rhymes. https://youtu.be/rHnAdnP7R9E An amazing group of tattoos and images :-) and another one https://youtu.be/0Y2ROpXrwtA Got toContinue reading "Moscow Death Brigade"

Anglo Dane – SAGA Abilities

Analysis and learnings' from the Anglo-Dane battle board and SAGA Abilities Fourth in my series which started with the Carolingian Franks, then the Anglo Saxons and this time I have a look at the Anglo Danes. Quick Overview of Faction The Anglo-Dane's are a combination of the Viking's and the Anglo-Saxons, according to the AgeContinue reading "Anglo Dane – SAGA Abilities"

What Not To Say To Someone With Bipolar Disorder — The Bipolar Gamer

Living with bipolar disorder, I hear many things from many people that know, and some that don’t know, about my condition. While they may all have the best of intentions, some things they say may be interpreted as destructive or condescending. These are a few things NOT to say to someone with bipolar disorder. You […]Continue reading "What Not To Say To Someone With Bipolar Disorder — The Bipolar Gamer"

Vikings – SAGA Abilities

Analysis and learnings' from the Viking battle board and SAGA Abilities Third in my series which started with the Carolingian Franks, then the Anglo Saxons and this time I have a look at the Vikings, the archetypal faction for the Age of Vikings. Quick Overview of Faction The Viking's are marked as an easy factionContinue reading "Vikings – SAGA Abilities"

Saga – Epirotes vs Syracuse

A great write up and interesting battle report :-).. thought I’d share it..

blackshawgaming's avatarGaming in Blackshaw Head

Saga Age of Hannibal has 3 Greek factions, the Epirotes, Syracuse and Italian Greeks. Although Pyrrhus came to Sicily to aid Syracuse they later fell out so here we have a battle between Epirus and Syracuse. They both use the same battle board but Pyrrhus has access to elephants and must field his phalanx as Sarissa. These move ‘short’ except when they charge. Syracuse can field old style hoplites who can move without restriction but do not have the short range shooting (or poking) ability of the Sarissa. The Syracuse leader has the ability to cast Resilience on a nearby unit once a turn. Unfortunately it cannot be combined with LEGACY OF THE ANCESTORS to upgrade a unit to Resilience(2). As the ability requires use of a rest activation and the Graeculi have no relevant reaction ability the Resilence cast will only be used in a friendly turn and only…

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Saga Gauls

Here come the Gaul’s – another great post for SAGA the age of Hannibal, this is a Faction I hope to get into in the future and as such I found this really helpful

blackshawgaming's avatarGaming in Blackshaw Head

Memories of Asterix and Co’ as we look at the last of the Age of Hannibal factions. There are no rules for secret potions but gaining ‘Fervour’ gives units a useful if temporary boost. Gallic Saga advanced abilities can be improved by taking on ‘Fervour’ up to a limit of 3 per unit. If the unit is not able to take on ‘Fervour’ without going above the limit of 3 then that additional battle board benefit is lost. All ‘Fervour’ is lost when a unit is exhausted or it can be reduced through the TUMULTUS GALLICUS or PERSEVERANCE abilities. Unlike the guerilla markers of the Iberians some means of marking what ‘Fervour’ each unit has built up will be needed on the battleboard. In the game described below tufts mounted on plastic counters have been used. Green (1 ‘Fervour’), yellow (2) and red/brown (3) remember the ditty ‘what makes the…

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Anglo Saxons – SAGA Abilities

Analysis and learnings' from the Anglo Saxon battle board and SAGA Abilities Second in my series which started with the Carolingian Franks, this time I have a look at the Anglo Saxons, potentially the opposite end of the complexity scale for the Age of Vikings. Quick Overview of Faction The Anglo Saxon's are marked asContinue reading "Anglo Saxons – SAGA Abilities"